Tagged: Ultima

Interview With Paul Sage

Paul Sage, for those who don’t know, worked on Ultima Online at Mythic Entertainment, and is now the creative director for The Elder Scrolls Online.

Concerning Neverwinter

On one hand, it sounds like any other MMORPG, albeit with a toolkit allowing modest amounts of player-generated content to be incorporated into the larger game. On the other hand…is this something?