Sanctimonia: Progress Report, Positional Lighting, New Flame Asset
Kevin Fishburne has added a keen new flame asset to his Ultima-inspired PvE MMORPG, Sanctimonia, and has also added positional lighting to the game’s day/night cycle.
Kevin Fishburne has added a keen new flame asset to his Ultima-inspired PvE MMORPG, Sanctimonia, and has also added positional lighting to the game’s day/night cycle.
The latest hotfix for Ultima Forever brings some significant adjustments (read: reductions) to the rate at which gear takes damage.
Paul Izod, whose Ultima retrospectives we have all been delighting to in recent months, is attempting to raise funds to build a school in Zambia.
Carrie Gouskos, the producer for Ultima Forever, was interviewed by Capsule Computers recently, and had a bit to say about what is in store for U4E in the near future.
Kevin Fishburne is looking for people to test his work-in-progress, Ultima-inspired PvE MMORPG for Linux, Sanctimonia.
Richard Garriott was one of the keynote speakers at Unite 2013 today. He discussed his career and history in the game development industry, and the ways in which Unity was aiding and speeding the development of Shroud of the Avatar.
Mythic have posted a gallery of the Major Arcana cards from Ultima Forever to the game’s Facebook page.
Mythic have posted a gallery of the Minor Arcana cards from Ultima Forever to the game’s Facebook page.
A somewhat Ultima-inspired fantasy RPG set in the Wild West, in development for the Apple II and Commodore 64.
Kevin Fishburne has continued to refine the architectural system in his PvE-focused, Ultima-inspired MMORPG, Sanctimonia.
Paul Izod, whose retrospectives of the Ultima series we have greatly enjoyed in recent months, has reviewed Ultima Forever at Zero1Gaming.