Sanctimonia: Grading, Walls, and Roofing
Kevin Fishburne has continued to refine the architectural system in his PvE-focused, Ultima-inspired MMORPG, Sanctimonia.
Kevin Fishburne has continued to refine the architectural system in his PvE-focused, Ultima-inspired MMORPG, Sanctimonia.
Paul Izod, whose retrospectives of the Ultima series we have greatly enjoyed in recent months, has reviewed Ultima Forever at Zero1Gaming.
Goldenflame Dragon, in addition to fixing several bugs in his web-based tiled RPG, The Dark Unknown, has also launched a Facebook page for the game.
Time Machine Dragon has released a new version of his web-based LRUMP Viewer, which no longer requires Java.
The table graphic in the footer of the Hearth of Britannia website has been getting more interesting (and volatile!) by the day.
Kevin Fishburne has made significant strides in implementing server-side maintenance of architecture created with persistent world objects in Sanctimonia, his Ultima-inspired PvE MMORPG.
Lucifuge Dragon decided to test out a three-player session of his board game adaptation of Ultima 7: The Black Gate. Hilarity and disaster ensued.
In which I take a look at how Mythic’s Ultima Forever: Quest for the Avatar has changed since several Ultima Dragons were given the opportunity to alpha test it some time ago.
If you’d like to help the Ultima Codex celebrate its ninth anniversary, please consider donating to (or joining) the Vas Mani Extra Life team.
The Ultima Codex will continue its ninth anniversary celebration tomorrow with more new content, and the Wing Commander CIC will celebrate its 15th year of operation at the same time.
Scans of Ultima 9-related package design and patch development notes.