New Gallery: Richard Garriott’s Hand-Written Ultima 1 Debugging Notes
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
Various letters that Richard Garriott has received since developing Akalabeth.
The Spam Spam Spam Humbug team offer up their rankings of the Ultima games, and discuss why they like (or dislike) each one.
A Dungeons & Dragons character sheet, on which Richard Garriott created the character called Shamino.
Linguistic Dragon forges on in Savage Empire.
PC Gamer looks back on the best examples of game boxes and the feelies that came inside them.
Spam Spam Spam Humbug chats with Adam “Goldenflame Dragon” Burr about The Dark Unknown, the Kickstarter campaign for which concludes this weekend.
Remixes of a number of different songs from the soundtracks of various Ultima games, by AvatarAcid.
Cran Gallara has proposed – and put into practice – a new scheme of colour-coded beards for the Ultima Dragons.
Zedex Dragon looks back on his work on Pax Britannia over the course of 2015, and discusses where he wants the project to go in 2016.
Let’s take a look at the emergence of Justice as a virtue in Western thought.