Just Added: Ultima 4 Hythloth Fix
Ultima fan and Codex editor Seth “Fenyx4” Bacon has produced a patched version of Hythloth for Ultima 4, which makes level 6 of the dungeon passable.
Ultima fan and Codex editor Seth “Fenyx4” Bacon has produced a patched version of Hythloth for Ultima 4, which makes level 6 of the dungeon passable.
Richard Garriott announces his intent to create a new Lord British game with his social gaming company, Portalarium. Working title: Lord British’s New Britannia.
Thepal has posted some new screenshots from his Serpent Isle remake, showcasing new scenery and NPCs from Fawn.
Work continues on Redemption, a Morrowind-based reimagining of Ultima 9 which features a completely different plot than is found in the release game.
A shout-out and thank you to another Ultima blog that links to Ultima Aiera.
A new development video diary from BioWare Mythic teases some of the things that the company has planned for Ultima Online in the coming year.
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
Minecraft and Ultima fan Zeph has made a stellar-looking texture pack for the smash hit indie game which is heavily inspired by Ultima 6, and even borrows UI graphics from the original game.
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.