The "least worst" solution
Ultima fans, unfortunately, can remember a time when a very different EA would have been willing to push “a game riddled with bugs on the eve of release” out the door anyway. If anyone...
Ultima fans, unfortunately, can remember a time when a very different EA would have been willing to push “a game riddled with bugs on the eve of release” out the door anyway. If anyone...
And remember: the first annual Aiera Thanksgiveaway is still on! This is an interesting-looking project, though still in the conceptual stage. It bills itself as “complete and total re-imagining of the entire linear canonical...
Now with more stuff to give away! Because Steam is being extra-double awesome today, I’ve been able to expand the first annual Aiera Thanksgiveaway with the addition of Frozenbyte’s 3D platformer, Trine. Steam has...
And remember: the first annual Aiera Thanksgiveaway is still on! That seems to be the official word, right from the mouth of EA Games president Frank Gibeau. Well, okay, he actually had this to...
And remember: the first annual Aiera Thanksgiveaway is still on! In a comment he left here last week, Firstknight announced that he intended to release a fully playable demo of his project, Beautiful Britannia,...
And remember: don’t miss the first annual Aiera Thanksgiveaway! Okay…basically, I’ve adjusted some of the images and cleaned up a few of the entries in the Cemetery, the portion of the site devoted to...
And remember: don’t miss the first annual Aiera Thanksgiveaway! Raph Koster, one of the designers who worked on Ultima Online in its early days, has an interesting article up on his website concerning “rares”...
This is cool. Joe Garrity of the Origin Museum alerted me to the existence of GMZ, a gaming blog that aggregates news about games (“mostly indie retro rock ‘n roll type”) with “interesting design...
I’m cribbing this idea directly from the Wing Commander CIC, by the way. The Ultima games have seen a tremendous evolution in their graphical styles and in-game artistry. Part of this is due to...
Shattered Moon, whom some of you may know and recognize as the developer behind Classic Ultima Online, chipped in a sizeable donation to Aiera last week, for which I am monumentally grateful. I mean,...
Oh noes! Sergorn Dragon informed me this morning that Kat, the editor and a main writer for Return to the Serpent Isle, has had to part ways with the team and the project for...