New Gallery: Ultima V: Lazarus Regional Profiles
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manual, quickstart guide, reference guide, and maps from the Ultima Trilogy (a compliation of the first three Ultima games released for DOS).
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manuals for two different Apple II versions of Ultima 2: the original, and the “grey box” version.
The Codex of Ultima Wisdom has received an immense number of pageviews over the last year, and has added much in the way of new content.
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manuals for the Apple II, PC, and Atari versions of Ultima 1. And yes, there were quite steep differences between the manuals for each platform!
Kevin Fishburne has gotten one of the cooler features in his Ultima-inspired online RPG engine — vegetation trampling — partially implemented.
Zeph’s Ultima-themed texture pack for MineCraft has been updated again.
Andy Panthro has updated his Ultima-inspired texture pack for Minecraft to support the latest version of the smash hit indie game.
Sanctimonia, the Ultima-inspired multiplayer online game engine, now has “bulletproof” network transaction support, according to its developer.
The Ultima 6 Remake, an Exult-based re-creation of Ultima 6, has implemented the nightly brawls in Jhelom.
Return to the Serpent Isle, Sergorn Dragon’s continuation to the Ultima series, is now known as Ultima: Return.