Rather Infrequent Open Thread
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Back when he was still working for Origin, former Ultima Online lead designer Raph Koster recorded an album of songs. After several years of it being “out of print”, he has again made it available for purchase.
An “epic metal” band by the name of inRed has, evidently, recorded an album (appropriately entitled Serpents Hold) inspired by Ultima Online.
About a year ago, someone came to the site looking for a position as an Ultima Online GM. Nearly a year later, let’s check in and see how that worked out for her.
An interesting-sounding RPG, boasting 20-30 hours of gameplay and many physical, graphical, and audible features from Ultima Online.
A multiplayer, online remake of Ultima 3 using the Ultima Online engine. Currently in “open alpha”, it seems to offer a faithful re-creation of Sosaria in Exodus’ time, as well as many of the trappings one would expect in an Ultima game.
Ultima Online was released fourteen years ago…yesterday. Be sure to check out UOJournal for some interesting retrospectives about the game and its expansions.
In the wake of Publish 72 and the accounts migration brouhaha, Ultima Online appears to have gained some new art assets…and has lost its producer.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Electronic Arts has promoted BioWare from an EA Games studio to a label within the company on par with EA Games itself; BioWare is now EA’s dedicated RPG label.