Zeph's Ultima MineCraft Textures Updated
Zeph’s Ultima-themed texture pack for MineCraft has been updated.
Zeph’s Ultima-themed texture pack for MineCraft has been updated.
The Ultima 6 Mod for Exult — now known as the Ultima 6 Remake for Exult, it seems — has moved away from its MySpace-based website, has posted updates of its progress, and needs help from GIMP artists and usecoders.
Eric Fry has just posted the second official release — at version 0.2 — of Nuvie, his Exult-like front-end for Ultima 6 (and, one day, Savage Empire and Martian Dreams as well).
Zeph’s Ultima-themed texture pack for MineCraft has been updated.
Andy Panthro’s Ultima-themed texture pack for MineCraft has been updated.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Martian Dreams, covering areas such as the game’s alpha testing, the clue path and plot, the planned dream world encounters, maps, tilesets, and in-game flags.
A custom DOSBox build which incorporates the MUNT Roland MT-32 emulation patch has been released.
A long-overdue guide to patching and getting the various Ultima games running.
Andy Panthro’s Ultima-themed texture pack for MineCraft has been updated.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.
DOUG the Eagle Dragon’s first RPG using the IRE RPG engine that he developed has finally gotten to a release-ready state, and is now available for download.