Nuvie: Official Release v0.2
Eric Fry has just posted the second official release — at version 0.2 — of Nuvie, his Exult-like front-end for Ultima 6 (and, one day, Savage Empire and Martian Dreams as well).
Eric Fry has just posted the second official release — at version 0.2 — of Nuvie, his Exult-like front-end for Ultima 6 (and, one day, Savage Empire and Martian Dreams as well).
Zeph’s Ultima-themed texture pack for MineCraft has been updated.
Andy Panthro’s Ultima-themed texture pack for MineCraft has been updated.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Martian Dreams, covering areas such as the game’s alpha testing, the clue path and plot, the planned dream world encounters, maps, tilesets, and in-game flags.
A custom DOSBox build which incorporates the MUNT Roland MT-32 emulation patch has been released.
A long-overdue guide to patching and getting the various Ultima games running.
Andy Panthro’s Ultima-themed texture pack for MineCraft has been updated.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.
DOUG the Eagle Dragon’s first RPG using the IRE RPG engine that he developed has finally gotten to a release-ready state, and is now available for download.
After weathering a server outage due to storms, Ultima 6 Online launched a new in-game event pitting players against whatever horrors the “mad mage Penumbra’s experiments” have cooked up!
Andy Panthro’s texture Ultima-themed texture pack for MineCraft has been updated.