In Which Rustic Dragon and Richard Garriott Leave Me Humbled
I received a package in the mail from Rustic Dragon. Little did I know what was waiting inside it.
I received a package in the mail from Rustic Dragon. Little did I know what was waiting inside it.
The Ultima 6 Remake team discuss some of their plans to make Britannia feel more “at war” in their Exult-based remake of Ultima 6.
It is now possible to use Nuvie to export maps from Ultima 6 (and, I assume, Martian Dreams and Savage Empire) to the Tiled Map Editor’s TMX format.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2014, and note the progress that these have made.
The Internet Archive has published a trove of over 2,000 MS-DOS games which can be played in a browser window. Several Origin Systems games, some Ultima titles included, are in the collection.
The Nuvie team have been hard at work as 2015 dawns. They’ve even restored the proper Ultima 6 endgame music to the engine.
The overworld for The Ultima 6 Remake (an Exult-based re-creation of Ultima 6) is complete, and the team are taking suggestions for content to add to the world.
The Nuvie team have added a new conversation gump to the engine, which makes conversations in Ultima 6, Martian Dreams, and Savage Empire much easier to follow.
Felipe Pepe has released an alpha version of The CRPG Book, his compilation of reviews of CRPGs from across the history of the genre.
In which I muse upon the Principle of Courage, and verge into an interesting collision of Ultima, Biblical reference, and Thomistic philosophy. But I think it works.
Derek Brinkmann and Tim Cotten of Citadel Studios took some time out of their busy schedules to chat with us about Shards Online and Ultima Online.