Back to Roots: Updates and ToDos
Fearyourself has updated the Back to Roots project site again, this time with a brief “to do” statement.
Fearyourself has updated the Back to Roots project site again, this time with a brief “to do” statement.
JC continues his work on Back to Roots. Talks about coding challenges
JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.
EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!
GOG.com have put all of the Ultima and Wing Commander games on sale this weekend. Pick up the entire collection for under $30!
A quick look at some of the patches and updates for the Ultima titles presently available on Good Old Games, all of which should work with the GOG.com versions of the games.
Fearyourself poses a question about how dungeon graphics in Back to Roots should be handled.
Fearyourself has more or less polished off the implementation of classic Ultima dungeons in Back to Roots, and is wondering what he should focus his efforts on next.
The games comprising the Ultima series were, between 1981 and 1999, the defining computer role-playing games. Both the Western and Eastern RPG “schools”, if that is an appropriate term for them, were heavily inspired by the Ultima games, and still feature numerous gameplay and interface conventions that one Ultima or another introduced.
Zygon Dragon has a question about the soundtrack for Ultima 5 (for the Apple II) and the capabilities of some of the advanced audio hardware of the day.