Interview With Paul Sage
Paul Sage, for those who don’t know, worked on Ultima Online at Mythic Entertainment, and is now the creative director for The Elder Scrolls Online.
Paul Sage, for those who don’t know, worked on Ultima Online at Mythic Entertainment, and is now the creative director for The Elder Scrolls Online.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Thepal, as I believe was previously mentioned, wants to create characters in his Oblivion-based remake of Serpent Isle that look like (and are based on) real-life Ultima fans.
Thepal, having suffered a hard drive failure, has lost some of his progress on his Oblivion-based Serpent Isle remake. The incident has also given him a rather clever idea, however.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls.
The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.
The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.
The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
Thepal has posted a short update to The Serpent Isle Remake website, annoucing that the project’s hiatus…isn’t quite at an end just yet.