Rather Infrequent Open Thread

Star Wars: The Old Republic early access starts this week, so just in case I completely disappear, I’m taking this opportunity to clear out my inbox of all the little interesting oddments that I’ve found over the last week or so.

They might have found the Higgs boson!

Possibly. Maybe. Nobody is sure yet. And it won’t be confirmed or denied until some time next year.

Oh, and if they do find it in the mass range (125 GeV) that they think they might have found it in, that wouldn’t quite be the end of the search. For, as one researcher apparently remarked, a Higgs boson in that mass range would need a heavier particle to act as its “bodyguard”.

He…didn’t elaborate on that comment, apaprently.

Bungie’s Marathon 2 is coming to iOS!

Seriously, guys, you have no idea how happy this makes me, especially since they’re releasing it as a Universal app (read: iPhone-compatible) rather than just an iPad-specific app.

I spent…I can’t even begin to count how many hours playing this game in my friend’s basement, and I’m sure that I’ll spend many more hours on buses and planes wreaking sweet, violent vengeance on the slave-mongering Pfhor.

Skyrim has sold 10 million copies.

I suspect that much of the game’s fame comes from the fact that it’s an open-world RPG which happens to be racking up sales numbers typically reserved for shooters like Modern Warfare. Even on consoles, Skyrim is doing amazingly well, and the console market is not one which typically embraces RPGs of any stripe (let alone open-world, sandbox-style RPGs with essentially unlimited quests to complete).

Switzerland is cool like that.

The chocolate is tasty, gun ownership is all but mandatory, the views are spectacular…and hey, file-sharing isn’t that big of a deal:

A new report by the Swiss government argues that unauthorized file sharing is not a significant problem, and that existing Swiss law—which allows for downloading copyrighted content for personal use—is sufficient to protect copyright holders. It considers and rejects three proposed changes: a French-style “three strikes” law, Internet filtering, and a mandatory collective licensing regime that would impose a fee on all Internet users that allowed unlimited file-sharing.

The report was written at the request of the Swiss legislature, which had expressed concerned that rampant copyright infringement endangered Swiss culture. In a 13-page document, Switzerland’s Federal Council—the nation’s seven-member executive branch—downplayed those concerns.

I’ve given to understand that in America, Wyoming is often seen as being amonst the most libertarian of the states. But even in Wyoming, the RIAA can ruin your day if they want to. Switzerland? Not so much.

Star Wars Galaxies has ended.

Do give PC Gamer’s write-up on the finale of this Star Wars MMO. The last couple of paragraphs, in particular, make for a very poignant send-off for a game that tried, initially, to be different, before crippling itself by trying to be like every other MMO out there.

Men in Black 3 has been announced, and has a trailer.

[youtube http://www.youtube.com/watch?v=IyaFEBI_L24&w=560&h=315]

Starring Will Smith...as himself, basically.

This would appear to be a time-travel story.

I’m not really a big fan of time-travel stories, though I was rather a fan of both Men in Black movies. They weren’t top-rate movies by any means, but they were certainly entertaining, and approached the idea of “aliens among us” with an enjoyable whimsy.

Valve is about to release something…

…because once again, they’re messing with our heads with some fancy new alternate-reality game (ARG). Could the long-overdue third episode for Half Life 2 be close to release?

Mass Effect 3 continues to look solid, continues to offer little in the way of plot details.

Combat in the game has evidently been very heavily streamlined:

[youtube http://www.youtube.com/watch?v=irAlbhcNPvE&w=560&h=315]

Stabby, stabby!

…which was largely expected; the Mass Effect series has definitely kept itself on the “action” side of the RPG genre. A certain minor plot point, which was explicitly shown in the latest trailer for the game, has also been a known quantity for some time now:

At least this time, you will probably not have to kill it yourself.

It would appear that it isn’t just the sapient, technologically-advanced races of the galaxy that want to take out the Reapers!

Speaking of BioWare…what’s everyone’s take on the Generals 2 announcement?

I’m skeptical, personally; the real-time strategy genre is pretty far-removed from BioWare’s previous productions. Of course, it’s not BioWare Edmonton that’s developing the game; Generals 2 is being produced by Los Angeles (I think)-based BioWare Victory (formerly Victory Games), and is being headed up by industry legend Jon Van Caneghem. The BioWare empire has expanded a bit more, and we are starting to see quite clearly the phenomenon of “BioWare as label” now.

At the same time, I’m a bit intrigued. Caneghem comes from an RPG background, and his Might & Magic games featured some pretty innovative design and solid plots. He also comes from a turn-based strategic background (Heroes of Might & Magic), so he’s not a stranger to producing games that focus primarily on resource management and pitched battles.

That said, Generals 2 is a bit of a different beast from any of that. Unless BioWare Victory is going down the route that Blizzard almost went with in Warcraft 3 (and that Reality Pump just barely started to experiment with in Earth 2160), Generals 2 is likely to be a more-or-less straight-up RTS title with the usual story elements interwoven between missions. It’s too early to tell, though, which way the game is going to go.

What is known, though, is that it’s powered by the Frostbite 2 engine, the same engine that makes Battlefield 3 tick. That, in and of itself, is interesting; Frostbite 2 is a phenomenally powerful engine. It will be interesting to see what BioWare Victory can do with it.

Speaking of Command & Conquer

…it looks like EA Phenomic are up to their old tricks again, and have crafted yet another browser game around an old franchise from an EA-acquired studio. Command & Conquer: Tiberium Alliances is evidently a real-time, browser-based MMORTS, which does a pretty good job of emulating the look and feel of some of the earlier games in the Command & Conquer Tiberium series.

How to dress for any occasion.

You might be doing it wrong.

Dropbox Alternative: DumpTruck!

If you are, or were, a Usenet fan, take note:

The service lets you store data in the cloud. It’s free for holders of “Diamond” Giganews Usenet accounts and costs $99 for a full terabyte of monthly storage. DumpTruck promises anonymous, worry-free storage with, interestingly, no data reduplication. This means DumpTruck won’t compare your files with other files and save only one copy. Your folder is your folder, no matter how full.

The service also offers full 256-bit encryption and single provider storage, a must if you’re, well, serious about security…

Of course, if the US passes that absurd SOPA act, services like this could come under fire. Still, it sounds like a pretty sweet setup, and DumpTruck is expecting to release desktop and mobile clients soon. I’m probably going to set myself up with a free account at least, and see if it works as a file-storage/sharing solution between my home and office. If it does, I might just be moving on from Dropbox!

Have you played Bastion yet?

Me neither. But now it’s available as an app for Chrome, Google’s rather fine Internet browser. The demo version is free, and the upgrade to full version costs $15 I think. Still, if you wanted to give the game a look, this is probably your best bet!

It’s worth noting, too, that the game’s creator, Greg Kasavin, is an Ultima Dragon. His current blog even bears a familiar tripartite phrase as its header and title!

Hey, hey, my, my…webOS will never die!

HP may have killed the TouchPad and all other devices running Palm’s innovative mobile operating system, the safe bet was that webOS would quietly fade away into the dustbin of history, a good idea dead before its time because of repeated failures that, really, weren’t its fault. Palm never gave it the hardware platform it so richly deserved, and HP over-priced the hardware that they shipped it on.

However, rather than just memory hole the OS, HP has made the decision to release it to the open source community, which…could be interesting. Or it could amount to nothing…time will tell.

Oh, and: webOS tablets are still on HP’s radar…for 2013.

Possibly the funniest sentence I will read this month!

There are no shortage of morose and gloomy men who attract women desperate to cheer them up, and there is no dearth of cheerful, upbeat guys who strike women as alarmingly, even creepily, chirpy. Consider, for example, the relative sexiness of Heathcliff versus Pee Wee Herman.

Confirmed: a habitable zone planet elsewhere in the galaxy!

It might be fair to offer this as a disclaimer: “habitable zone” refers to the area around any given start in which an orbiting planet would be likely to have a temperature and climate capable of supporting life, or at least life as we know it on Earth.

Of course, various other conditions need to be satisfied for life as we know it to emerge. It needs to be a certain size (the Moon, after all, is also in our Sun’s habitable zone…), and needs to have a certain mixture of minerals in its crust with a minimum amount of water layered overtop of same. It also needs to possess a strong magnetic field to deflect the harsher radiation from its parent star.

Some of this can be tested for at long range, some of it cannot (not yet, at least). This planet, Kepler-22b, at least fits into the habitable zone around its parent star (it’s close to the inner edge thereof, though, and so would likely not be the sort of place I’d like to live). Being that it’s around 600 light years away, though, there’s little else we can know about it.

So, you know…don’t break open that bottle of wine you’ve been saving to celebrate the discovery of alien life with.

Relatedly: the presence of water on Mars has now been all but confirmed.

It’s not there anymore…but it left some fingerprints behind:

The Mars Science Laboratory Curiosity is on its way to the red planet, scheduled for a landing in August. In the meantime, the Opportunity rover, which has been operating for nearly eight years, is still sending back scientific results. Its latest, announced at the annual meeting of the American Geophysical Union, provides a clear indication that water once flowed through underground fissures, giving us a better picture of Mars’ geological history.

The findings are based on a vein of material that’s picked up the name “Homestake,” found near the rim of the Endeavour Crater. The material is only a couple centimeters across, but about 50cm long. Readings with a spectrometer indicated it was a form of calcium sulfate, and that it contained significant amounts of water. Gypsum crystals are formed when calcium sulfate associates with water; they tend to dissolver readily, but Mars’ dry climate allows them to be stable. The material has been spotted elsewhere on Mars, in the form of sand dunes in the northern polar region.

The question of where the water went remains open, of course.

The Elder Strolls!

Christopher Livingston has kicked off a new feature at PC Gamer, a kind of walkthrough of Skyrim done in the style of those journalists who take three months off to live amongst the homeless. His first entry, “Fresh Off The Boat”, is up now, and more such entries are presumably forthcoming.

Here’s a taste:

It’s morning, and I’ve just arrived in Skyrim. I wear no armor, just simple clothing and footwraps. I carry no two-handed broadsword, just a small iron dagger. No fearsome warpaint adorns my face and no jagged scars tell stories of hard-fought battles won. I have no priceless treasures or magical artifacts, just a handful of gold coins and a single piece of fruit.

I won’t be looting ghoul-infested crypts or rampaging through bandit-occupied forts, I won’t be helping citizens with their various problems and quests, and I certainly won’t be awakening any dragons. My name is Nordrick. I’m not a hero, I’m an NPC, and I’m here not to play Skyrim, but to live in it.

I did something similar with The Elder Scrolls IV: Oblivion, and wrote about it in a blog called Livin’ in Oblivion. The NPC I created for Oblivion was a dopey-looking fellow called Nondrick, and I’ll be following similar rules with his descendant, Nordrick, here in Skyrim…

He’s set out some basic ground rules for himself, and basically intends to role-play the living heck out of Bethesda’s latest RPG. Of course, one of his rules is “if I die, I die; no reloads!”, so it might not be a terribly long series of articles if things go awry for him.

In other Skyrim-related news, someone has figured out how to make it play nice with Kinect. So for you console gamers, that’s something you might want to look into, if…you know…you want to do those “dragon shouts” in real life.

Mojang wants to see Minecraft Legos become a reality!

Mojang has officially begun courting a relationship with LEGO, with the ultimate goal of creating an official Minecraft set of the popular building blocks. The company announced the initiative on Cuusoo, a site devoted to helping amateur (plastic) bricklayers make a connection with the LEGO company.

The concept is simple, builders propose an idea for a LEGO set and, should said idea gain 10,000 supporters, it will be reviewed officially by LEGO.

They evidently hit the 10,000 supporters mark in record time (48 hours, roughly), toppling the Cuusoo servers no less than three times with swarms of traffic. LEGO’s official comments are, in a nutshell, “yup, okay, we get it…the idea is now under review.”

How about that upcoming South Park RPG from Obsidian, eh?

Yeah, I know, I was a bit surprised when Obsidian revealed their next RPG and pulled back the curtain on the IP that they couldn’t pass up a chance to work with. I had been hoping for something in the Icewind Dale series, myself, so…South Park? Really?

Evidently, yes. Click through the above for some combat flavour.

The game, which is being powered by Obsidian’s Onyx engine (the same engine that powered Dungeon Siege 3), has the look and general feel of Paper Mario, and very obviously throws a few nods in the direction of JRPGs. It is evidently being written and voice-acted by Matt Stone and Trey Parker, which means it should be about as crude and socially relevant as you’d expect South Park to be.

Tonight’s post brought to you by more wattage than you need:

[singlepic id=2287 w=500 h=500 float=center]

Yes, that is an iPod on top of that monstrosity!

And by damn daredevil comets:

[youtube http://www.youtube.com/watch?v=qPJ3Xbl9nZM&w=560&h=315]

Lovejoy is a silly name for a comet, though.

9 Responses

  1. Infinitron says:

    South Park RPG: Another attempt by Obsidian to cash in on a popular franchise, in hopes that they can one day fund the ultimate hardcore RPG that their fellow travellers at Troika never completely succeeded at making. It’ll probably have some decent laughs in it, though. Possibly at the expense of other RPG developers. 😉

  2. Sergorn says:

    The Old Republic: Geez I love this game. Already have 22 hours clocked 😛

    Skyrim: This is a crazy number. This is most likely one of the most succesfull RPG of all time – and definitly the most succesfull Western RPG, as all the other RPG I can think of with similar numbers are JRPGs (to be precise, Final Fantasy VII and X). I still think this is proof enough that a modern take on Ultima could find an audience without err… Biowarising itself.

    SWG: This is sad really. SWG was wasted potentiel (though mostly because of the community itself), but it was rather unique game. I do feel it could have kept a continued existance alongside TOR – the games are nothing alike but well…

    C&C Generals 2: Disgusting. Nevermind the fact that I had Generals with a passion, but this is just a disgusting brand degrading here. They basically put the Bioware label on a TOTALLY UNRELATED studio working on a game which is TOTALLY unlike Bioware does. There was some sense in doing a RPG Brand with the Bioware name. Here? They’re just cashing on the label. Shame shame shame. This is like Shadowcaster all over again, except worst.

    C&C Tiberian Alliance: I’ll point that the difference with LoU though, is that unlike their Ultima cash-in game, this actually some revelance to the C&C Universe, indeed more so than the new annouced AAA C&C.

    Bastion: Funny, I remember Greg Kasavin first and foremost as the RPG guy from Gamespot. He was the one who reviewed Ascension back then notably 😛

    South Park RPG: I htink this is one the craziest annoucement I’ve ever seen in my life as a gamer. The more we hear about it, the more fun it sounds though. This’ll likely won’t please the “hardcore PC RPG crowd” but I trust in Obsidian to do a good and fun game. (I’m actually more ambivalent about the involvement of Stone and Parker considering the later seasons of South Park tend to be very hit or miss)

  3. micro magic says:

    Did anyone see the spiketv videogame awards? They presented generals 2 as a departure for bioware… oh really? Well I’m excited, I never got to play generals 1.

    Btw rts don’t have storylines. Unless you call build fast, smart, destroy the other guys base before he destroys yours and move to the top of the ladder, a storyline. ;p

  4. Infinitron says:

    That’s not true Micro. The C&C games have had some fun, campy FMV storylines in the between-mission briefings.

  5. micro magic says:

    You mean when the victory or defeat screen would come up? I’ve played over a thousand hours of ra3 and not once have a seen a storyline.

    I’m convinced, there is no storyline.

  6. Sergorn says:

    Please tell me you are kidding.

    The single player campains and their storyline told through numerous FMV cutscenes (and in later games a shitload of in-game events and vids) has always been one of the major selling point of the C&C and Dune RTS games.

    The fact that Generals dropped this approach of storytelling is one of the many reasons it was so despised by fans.

    And of course the Westwood/C&C RTS are not the only ones who retained a strong focus on storytelling.

  7. Infinitron says:

    You’ve been playing warez versions with the vids ripped out, haven’t you? Naughty naughty.

  8. Handshakes says:

    I rather liked Generals for the creative design of each of the armies. Every army played completely different from each other, and the unit design made for some memorable little characters that you couldn’t help but love sending to their deaths.

    This wasn’t regular CnC, where there were just two armies that played almost the same at low levels. Here you have the USA dominating the air, China with their big expensive tanks (they fight from high place), and the Global Liberation Army with their… Well, with their spunky can-do attitudes.

    Story telling in a CnC game? I always considered the CnC storylines to be a giant running joke. It didn’t bother me that they did away with the FMV stuff for Generals (although there were cutscenes between every mission to advance the story, such as it was).

  9. Sergorn says:

    The C&C storylines certainly had their cheesyness (especially the Red Alert games which were voluntarily silly and overboard) but they were still great to follow IMO.

    A C&C without that form of storytelling (not necesarilly with FMVs and actors, but you know…) just feels wrong to me and just YARTS