You Can’t Quite Make Out The Serpent Isle Source Code In This Old NBC News Today Clip
A Katie Couric-hosted look at the Ultima series and the development of Serpent Isle, from 1993.
A Katie Couric-hosted look at the Ultima series and the development of Serpent Isle, from 1993.
A custom, open-source medieval-style font that incorporates the various languages that feature in the “Ultima” games.
Can we treat this as evidence that “Shroud of the Avatar” is basically dead?
Oh, to wander some long-forgotten game worlds once more.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Richard Garriott’s in-development NFT-based MMORPG now has a name, website, and Twitter account. And not much else (at this moment).
Richard Garriott is collaborating with Ion Storm co-founder Todd Porter on a blockchain-based MMORPG.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Another countdown widget graces the header of the Ultima Codex, as another Ultima Dragon awaits his long-overdue “Shroud of the Avatar” box.
Also some stuff about MMOs, Outriders, and cheating in X-Wing.