Tagged: Serpent Isle

Ultima Return: The Hardcore Lives of Adventurers!

Ultima Return: The Hardcore Lives of Adventurers!

I totally missed posting about the latest development diary from the Ultima Return project team, in which Sergorn Dragon talks about some of the world simulation systems that have been developed for it.

Ultima Return: A New Stones Rendition

Ultima Return: A New Stones Rendition

Team Return have released the first sample piece from the Ultima Return soundtrack, a re-working of Stones by Panu “Grotto Dragon” Aaltio.

Unboxing Serpent Isle

Unboxing Serpent Isle

Old Games Italia launches a new video feature with a look at the box contents of the European edition of Serpent Isle.

New Gallery: Ultima 7 Technical Documents

New Gallery: Ultima 7 Technical Documents

Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 7, covering areas such as conversation syntax, function design, and Origin’s in-house map editor.

Pentagram and xu4 Snapshots Updated

Pentagram and xu4 Snapshots Updated

I have updated Ultima Aiera’s copies of the snapshot downloads for Pentagram and xu4, both because they were out of date anyway and because of the recent SDL fixes for the OS X versions.

Exult Ported To Haiku

Exult Ported To Haiku

The latest version of Exult (1.49) has been proted to Haiku, an open-source operating system inspired by BeOS.

Exult On An iPad!

Exult On An iPad!

Lanica, who crafted the PocketPC port of Exult many years ago, has shifted his attention to iOS development, and has begun working on an Exult port for that platform.