xu4 resumes development
Andrew Taylor’s SDL-based re-creation of Ultima 4 was intended to be a cross-platform version of the game, much as Exult is for Ultima 7. The project fell dormant after 2008, but has since been...
Andrew Taylor’s SDL-based re-creation of Ultima 4 was intended to be a cross-platform version of the game, much as Exult is for Ultima 7. The project fell dormant after 2008, but has since been...
Commenter Fearyourself, who has stepped to the fore to help Kevin Fishburne with his coding issue, has an Ultima-inspired engine creation project of his own, which I have just now gladly added a project...
I love it when projects come back to life after a bit of a hiatus (or a really long hiatus, as the case may be). So it’s with an extra little swell of joy...