A Year in Fan Projects: 2012 In Review
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2012, and note the progress that these have made.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2012, and note the progress that these have made.
Kevin Fishburne has begun publicizing Sanctimonia, his Ultima Online-inspired PvE MMORPG, at IndieGameMag
Kevin Fishburne has updated and cleaned up the Sanctimonia website.
Kevin Fishburne has posted a video illustrating the tedium of preparing a font for use in a game.
Kevin Fishburne has made a lot of progress with Sanctimonia, his indie, Ultima-inspired MMORPG.
Kevin Fishburne has posted a video showing his initial implementation of shading in Sanctimonia’s engine.
Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Kevin Fishburne has published another monthly status report detailing progress made on his Ultima-inspired MMORPG, Sanctimonia.
Kevin Fishburne, the developer of the Ultima-inspired MMORPG Sanctimonia, is seeking a programmatically-skilled and otherwise well-rounded individual to help carry the project from adolescence to maturity. This will be a long-term position which will see the project to its initial release and includes the possibility of work on future projects.
Kevin Fishburne has made numerous improvements to Sanctimonia, his Ultima-inspired open source MMORPG, over the last three months.