New Project: Ultima 1 Revisited
An intriguing project, by a fellow who goes by the handle kingspud, to re-create Ultima 1 from scratch on an Apple IIe, using Applesoft BASIC.
An intriguing project, by a fellow who goes by the handle kingspud, to re-create Ultima 1 from scratch on an Apple IIe, using Applesoft BASIC.
The Video Game Writers have listed Ultima 4 as one of the best sequels ever, one of six video game sequels that “got it right” and made the series even better.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
The Wing Commander CIC team posted tons of updates — all of them awesome — yesterday, releasing tons of material related to all the Wing Commander games.
Private astronaut and Ultima creator Richard Garriott evidently has a robot that trundles about his house.
A technology report/industry brochure from Origin Systems, profiling the company’s corporate culture and spotlighting several of its new and upcoming games (such as Ultima 7 and Wing Commander 2).
A short but detailed letter from Origin Systems explaining what skills are required to become a game developer.
A 1985 interview with Richard Garriott from the issue of Family Computing that ran in July of that year. In it, the Ultima creator discusses his latest project (Ultima 4) and his quest for the “ultimate” Ultima.
Eric Anderson tweeted a picture of himself and Richard Garriott at the Space Needle in Seattle; they’re on-site there today celebrating the tower’s 50th anniversary.