Random Wednesdays
Time for a uniform logo for these things; it’s getting way too difficult to keep up with the week-to-week changes.
Time for a uniform logo for these things; it’s getting way too difficult to keep up with the week-to-week changes.
Kevin Fishburne has taken a break from working on sound effects, and has begun focusing on the crafting system for Sanctimonia.
Because I was out sick yesterday, and even posting what little I did took a lot out of me.
It’s getting a bit tedious to post these Wednesday articles. Mostly because people won’t stop talking about how awesome BioShock Infinite is. Or how violent, for that matter.
Veteran game designer (and Origin Systems alumnus) Raph Koster has left his position at Playdom.
Kevin Fishburne tweeted a few times over the weekend about the current state of his Ultima-inspired MMORPG.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
In which we take a look at a bunch of games, including one with a number of Ultima 7 homages.
EUO’s developers have done some balancing work on the various races featured in the game.