Richard Garriott: MMOs Are "A Hassle To Get Into"
Gamasutra interviews Ultima creator Richard Garriott about Portalarium, social gaming, MMORPGs, and what’s coming next for Lord British.
Gamasutra interviews Ultima creator Richard Garriott about Portalarium, social gaming, MMORPGs, and what’s coming next for Lord British.
xu4 is looking for iPad owners who would be willing to help them beta test their (currently) iPad-only iOS build of the project. This is an important milestone toward one day seeing the game released on the Apple App Store.
Fenyx4, when he isn’t managing the technical aspects of the Codex of Ultima Wisdom, works with Groundling Games. Their game “Oh! Gnomes!” was available for Android previously, and is now on the Apple iOS App Store as well.
NorwegianRockCat, from the xu4 development team, has released a trailer for the (currently iPad-only) iOS port of xu4, the cross-platform Ultima 4 engine.
In which a long-standing challenge is responded to: What you are seeing, Dragons and Dragonettes, is actually an offshoot of the xu4 project, which implements the underlying game model from Ultima 4 in iOS....
I don’t know how long this one is going to last, so get it while it’s hot! Somehow, someone got a version of DOSpad approved by Apple and released for $0.99 on the iOS...
Donn dropped me a short email to let me know that his project to get Ultima 5 working on the Apple iPad is progressing nicely. Not only did he drop this snazzy new screenshot...
I was alerted to the existence of this project on Tumblr (Aiera has a Tumblr feed; the developer followed it) a couple of days ago, and have taken the step of adding a project...