BioWare Mondays
The weekly round-up of news about #BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about #BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
In which the Ultima Codex scoops the gaming press by roughly two months with news about the former leader of the Ultima V: Lazarus project.
A set of images of the maps of Ultima V: Lazarus, from concept to completion.
Ian Frazier (Tiberius Moongazer) got his start in the in the computer game industry as Project Director for Ultima V: Lazarus
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Ian Frazier, former lead designer of Kingdoms of Amalur: Reckoning and the head of Team Lazarus, has landed a new job at BioWare Montreal.
I had the opportunity to visit Mythic Entertainment’s studio in Virginia, and to catch up with Ian “Tiberius” Frazier in Baltimore, over the weekend.
Quite a lot of Neverwinter coverage this time around, and some sad news about Impossible Studios.
So, remembebr last week how there wasn’t any 38 Studios-related news? Yeah, not so much, this time around.
Ian “Tiberius” Frazier, former head of Team Lazarus and former Game Director at Big Huge Games, has joined Epic Baltimore.