Tagged: Gamasutra
In Praise of Ultima 4’s “Narrative Through Gameplay”
Radek Koncewicz at Gamasutra has written an article praising Ultima 4 as a masterful demonstration of the concept of using gameplay as “the main vehicle for narrative”.
Warren Spector On Preserving Gaming History
Warren Spector offers his thoughts, at Gamasutra, on the effort to preserve the history of video games and their development.
Big Huge Wednesdays
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
Rather Infrequent Open Thread
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Rather Infrequent Open Thread
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
More Kingdoms of Amalur: Reckoning Information
A pair of articles released over the weekend give me new confidence that the RPG Tibby is designing for 38 Studios will be more than just a generic fantasy action game.
Rather Infrequent Open Thread
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Richard Garriott: MMOs Are "A Hassle To Get Into"
Gamasutra interviews Ultima creator Richard Garriott about Portalarium, social gaming, MMORPGs, and what’s coming next for Lord British.
Gamasutra: Replay Interviews Rich Vogel
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.