BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The latest update to Ultima Forever: Quest for the Avatar hit iTunes this evening. Following the last update, I argued that the freemium pricing could use an adjustment; that adjustment was actually made back...
EA has closed Phenomic, the German studio that developed Lord of Ultima.
Because it was a long weekend (Happy Belated Canada Day!) up here, and I spent the day trying not to melt in a scorcher of a day that is entirely unbecoming (but actually depressingly common, in summer) for a northern country with a reputation for lengthy winters.
An update to Ultima Forever went live on the Apple App Store today, bringing an economy adjustment, an experience rebalance, and other improvements to #U4E.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
According to the official Ultima Forever twitter account, the game’s big E3 announcement is taking place tomorrow.
Okay, so this won’t be a liveblog in the sense that we’ll cover all of what Electronic Arts presents at E3 today. But, in case Ultima Forever or any other interesting content come up...
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Mythic Entertainment has released a profile video featuring Ultima Forever software engineer Ken Hartsook.