Spam Spam Spam Humbug 154 – Oh no, not Moonglow again!
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Subscribe on Anchor | Subscribe on iTunes | Subscribe on Google Play | Subscribe on Spotify | Subscribe on TuneIn | Subscribe on Stitcher | Subscribe on Android Podcast Topic(s) This episode — which...
There’s always a subset of players who will look for the edge cases that break a game.
Maybe we need to get back into the practice of at least having one framing topic for each episode.
Actually, we mostly got the book out of our system last episode (mostly). But how can you pass up a title like that?
From where to find good Chinese food to where the heck Portalarium’s SEC filings are, this episode wonders about a great many things.
After all, Spam Spam Spam Humbug is recorded, mastered, and produced in Canada. Usually.
My wife and I are taking the Dragonlets on a whirlwind trip through British Columbia, Canada, so I’ll be away from the Codex for about a week.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.