Ultima Forever: Worldwide Release Delayed
Mythic have delayed the worldwide release of Ultima Forever (for iOS) by a few weeks, to spend more time tuning the game’s economy and performance.
Mythic have delayed the worldwide release of Ultima Forever (for iOS) by a few weeks, to spend more time tuning the game’s economy and performance.
Another week, another round-up. Square Enix really stepped it up this week…in the “bad DRM policies” category.
The latest update to Ultima Forever: Quest for the Avatar hit iTunes this evening. Following the last update, I argued that the freemium pricing could use an adjustment; that adjustment was actually made back...
Contractual disputes! Dev chats! Meta-quests and keynote speakers! All this and more, within.
A closer and more detailed look at the economy changes implemented in Ultima Forever version 1.2.17, which was released on the Canadian App Store yesterday.
An update to Ultima Forever went live on the Apple App Store today, bringing an economy adjustment, an experience rebalance, and other improvements to #U4E.
Because there doesn’t appear to be any news from Larian Studios this week, and because I totally missed posting anything on Wednesday.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
Ultima Forever will enter wide release next month, according to the announcement made at E3 today.