The Ultima 6 Remake: Quiet But Humble Update
Zygon Dragon has posted an update to the Ultima 6 Remake project site, announcing various pieces of progress made in developing NPCs and features in the northwestern part of Britannia.
Zygon Dragon has posted an update to the Ultima 6 Remake project site, announcing various pieces of progress made in developing NPCs and features in the northwestern part of Britannia.
Scythifuge talks about his busy schedule and slow progress on pixel art.
Eric Fry has just posted the third official release — at version 0.3 — of Nuvie, his Exult-like front-end for Ultima 6 (and, one day, Savage Empire and Martian Dreams as well).
The Ultima 6 Remake team have added a working inkeeper, Doris of Minoc, to the game, and also have a bunch of very impressive NPC portraits to show off!
Zygon Dragon has posted another update to the Ultima 6 Remake project website, this time with some comparison screenshots demonstrating the look of the remake as compared to the original game.
The Ultima VI Remake for Exult has been making a lot of progress, with all shrines now working. The team is looking for fan submissions for literary articles to populate the bookshelves of their new Britannia.
The Ultima 6 Remake Team, in a Christmastime update, have announced the completion of work on two Shrines of Virtue.
The Ultima 6 Online client has been updated just in time for a brand new, massive in-game event that promises to fill Britannia’s seas with terror!
AgentOrangeGuy has been working on scripting events related to the Rune of Valor in this Exult-based remake of Ultima 6.
The Exult-based Ultima 6 Remake has seen more progress, with the addition of Windemere (from Ultima 5) to its map and the creation of new artwork for Gwenno and Sinjen.