Because it means something awesome. Okay, the weekly screenshot itself is rather dark; there’s little more to be seen in it than a dock and Raven’s ship. Raven is barely visible in the background...
Fearyourself emailed me to say that he has moved his project — a unified game engine that can handle data files and inputs from a variety of game data files — to a standalone...
One more taste of what I have planned for Monday: I would highly encourage the good reader to give JibJab’s Sendables a try…they make for excellent Christmastime humour. The Dragoness and I put together...
In case you were wondering, Joystiq has the answer in a new video, which they term a “trailer”. But really, can you call it a trailer when the game is already out? Anyhow, there’s...
Okay, it’s not exactly Mario and Luigi as you knew them. Also, it contains some profanity and quite a lot of violence; possibly NSFW. I don’t know why, but I’m really quite the fan...
This project — the last of Ryan Armstrong’s Ultima-themed maps I had to add to the site — is a detailed re-creation of the second floor of the Ice Caverns from Ultima Underworld 2...
Another excellent Unreal map created by Ryan “Zerker” Armstrong, this project is a re-creation of “the entire first floor of Ultima Underworld for Unreal.” The level fully supports all of Unreal‘s default gaming modes,...
Update: Wizardry Dragon has clarified his needs and posted a list of roles he is specifically looking to fill: Scriptwriters While I have the general plotline of TFL figured out in my head, I...