Behind the Scenes of Dragon Age: Redemption
A short “behind the scenes” video from G4TV, showcasing the production of Felicia Day’s upcoming Dragon Age-inspired web series.
A short “behind the scenes” video from G4TV, showcasing the production of Felicia Day’s upcoming Dragon Age-inspired web series.
Ultima creator and private astronaut Richard Garriott shares his vision for the future and expansion of space travel, and comments on what a life-changing experience it is to see the world from high in the sky.
Minecraft and Ultima fan Zeph has made a stellar-looking texture pack for the smash hit indie game which is heavily inspired by Ultima 6, and even borrows UI graphics from the original game.
Richard “Lord British” Garriott returns to the Martha Stewart Show to display some of the unique mechanical puzzles he has collected over the years. Fascinating stuff!
The nightly open discussion thread at Ultima Aiera. Which, admittedly, hasn’t exactly been “nightly” for the last couple of days.
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.
One of the first Ultima 9 remakes, which stopped development before achieving a demo release, has been rebooted by its original developer using the Neverwinter Nights 2 engine. And yes, it’s still based on the Bob White Plot.
Malignant Manor’s attempt to implement a basic, free-to-play game with Exult, using only the engine and none of the original resources from Ultima 7: The Black Gate or Serpent Isle.
Team Return are looking for someone who can craft some very familiar-looking, Ultima-esque interface elements for use when opening chests and searching bodies in the game.