Creation takes time. Time is limited.
For Those Of You That Play Ultima Online…
A new development video diary from BioWare Mythic teases some of the things that the company has planned for Ultima Online in the coming year.
GAMBIT Interview With Austin Grossman
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
Gamasutra: Replay Interviews Rich Vogel
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
Can You Out-Codex Codex?
BioWare is hosting a contest — worth $100 at the BioWare Store — to see who can design a Dragon Age 2 character that looks like Felicia “Codex Dragon” Day.
Thank You, Fenyx4!
A belated shout-out to an Ultima fan who chipped in to support the continued operation of Ultima Aiera.
Behind the Scenes of Dragon Age: Redemption
A short “behind the scenes” video from G4TV, showcasing the production of Felicia Day’s upcoming Dragon Age-inspired web series.
Speaking of Richard Garriott…
Ultima creator and private astronaut Richard Garriott shares his vision for the future and expansion of space travel, and comments on what a life-changing experience it is to see the world from high in the sky.