Ian "Tiberius" Fraizer Wants Your Input About Skills In Lazarus
Ian “Tiberius” Fraizer is looking for your thoughts about the skill system in Ultima V: Lazarus. As such…please, share them!
Ian “Tiberius” Fraizer is looking for your thoughts about the skill system in Ultima V: Lazarus. As such…please, share them!
Twenty-one years ago, the first Wing Commander game was released. Space sims were never the same.
The Exult-based Ultima 6 Remake has seen some impressive progress and developments, including the addition of two new team members, over the past couple of weeks!
Ultima Online was released fourteen years ago…yesterday. Be sure to check out UOJournal for some interesting retrospectives about the game and its expansions.
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manual, quickstart guide, reference guide, and maps from the Ultima Trilogy (a compliation of the first three Ultima games released for DOS).
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manuals for two different Apple II versions of Ultima 2: the original, and the “grey box” version.
The Codex of Ultima Wisdom has received an immense number of pageviews over the last year, and has added much in the way of new content.
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manuals for the Apple II, PC, and Atari versions of Ultima 1. And yes, there were quite steep differences between the manuals for each platform!
Kevin Fishburne has gotten one of the cooler features in his Ultima-inspired online RPG engine — vegetation trampling — partially implemented.