Ultima 7 on SNES: Introduction and Endgame
The introduction and ending sequences from the SNES port of Ultima 7.
The introduction and ending sequences from the SNES port of Ultima 7.
A pair of fan-made, Hollywood-style trailers for both parts of Ultima 7.
A video of the Ultima 7 content from the Origin FX Screensaver package.
The original introductory movie produced by Denis Loubet for Serpent Isle. Longer and cooler.
The alternate (and bad, as in: evil) ending to Ultima 7, triggered by using the Black Gate instead of destroying it.
Ultima 7 and Serpent Isle are available for download from Good Old Games.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Odkin figured out how to get a look at the Apple II source code, using only Apple II OS commands and the original game data files. While I can’t post his findings (e.g. the actual game code) here, his explanation of his method is something anyone with an original copy of Ultima and an Apple II could follow.
Kingspud, the man behind the Ultima 1 Revisited project, has begun posting a series of tutorials which examine, line by line, the code underneath Ultima 1.
Richard Garriott will be speaking at Queen Mary University of London next month, in a lecture with the title “Tales of Fantasy and the Final Frontier”.