A 1985 interview with Richard Garriott from the issue of Family Computing that ran in July of that year. In it, the Ultima creator discusses his latest project (Ultima 4) and his quest for the “ultimate” Ultima.
Eric Anderson tweeted a picture of himself and Richard Garriott at the Space Needle in Seattle; they’re on-site there today celebrating the tower’s 50th anniversary.
The Forgotten World team have completed their editor for the “highway database” for Ultima 9, a key milestone on the road to implementing editable NPC schedules and scripting in the game.
I’ll be offline for pretty much all of the weekend, so feel free to read up on this selection of gaming-related news and discuss anything — related to the links, or not — amongst yourselves.
The Forgotten World team are also looking for a music composer, presumably in order to add new musical tracks to the Ultima 9 score. Submissions of sample work are now being accepted!