The Dark Unknown: New Monster Wandering System
Goldenflame Dragon has come up with an innovative and clever monster wandering system for his Ultima-inspired, tiled, browser-based RPG, The Dark Unknown.
Goldenflame Dragon has come up with an innovative and clever monster wandering system for his Ultima-inspired, tiled, browser-based RPG, The Dark Unknown.
Event details for Ultima Online’s 16th Anniversary have been announced, a revised Publish 83 will be (or was) pushed to the Origin and Izumo shards.
Portalarium tech director Chris Spears has released a practice challenge for those who wish to participate in the upcoming Shroud of the Avatar Scene Creation Jam.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Kevin Fishburne has made significant progress on his Ultima-inspired PvE MMORPG over the last week. A “use” button has been implemented, and he has worked out positional lighting and persistent object destruction.
Richard Garriott is auctioning off some of the items he has collected over the years, including a historic model rocket from Russia.
Richard Garriott took part in Out of Bounds Comedy’s Stool Pigeon recently, telling stories while the comedy troupe acted them out.
Alex St. John, one of the creators of the DirectX technology platform and founder of WildTangent explains, in a lengthy blogpost, just how instrumental Origin Systems was to the development of DirectX.
The weekly round-up of news pertaining to CD Projekt Red and their various RPG series.