Pen of the Avatar: Splash Image Amphitheatre (Continued)
In the latest Pen of the Avatar session, Portalarium concept artist Stephen Daniele continued his work on the amphitheatre splash image he began working on three weeks ago.
In the latest Pen of the Avatar session, Portalarium concept artist Stephen Daniele continued his work on the amphitheatre splash image he began working on three weeks ago.
In an interview with Warcry, Richard Garriott revealed how player-made items in Shroud of the Avatar will remember their history and, over time, become artifacts. He also discussed the game’s conversation system, and even said that the “World of Warcraft” model of MMORPGs has been overdone. Because of course he did. (And now the third part of the interview has been posted.)
Kevin Fishburne adds torches to his Ultima-inspired, PvE MMORPG…and then realizes what else he can add using the same methods.
The Space Adventurer interviews Richard Garriott about (what else?) his trip to space!
Noah “Spoony” Antwiler finishes interviewing — or roasting, depending on how you look at it — Richard Garriott. There’s also a second video that takes a look at the creation of Akalabeth’s artwork.
Kevin FIshburne has been hard at work on Sanctimonia, his Ultima-inspired, PvE-centric MMORPG.
Another piece of the map of the Island of Novia, the setting for the first Shroud of the Avatar game, was revealed this week. Check out the Ultima Codex’s updated, pieced-together map of Novia, with the names of locations and points of interest translated to English.
There are a couple of Ultima-related sales on eBay that fans of the series may wish to avail themselves of.
The first installment of the official Shroud of the Avatar novel — entitled “Blade of the Avatar” (BotA) — co-written by Richard Garriott and Tracy Hickman has been released.
As Soryu Dragon reminds us, this week marked the fourtheenth year since the release of Ultima 9.