OpenMW: Transitioning From Ogre3D to OpenSceneGraph
The OpenMW team have begun transitioning the project from Ogre3D to OpenSceneGraph.
The OpenMW team have begun transitioning the project from Ogre3D to OpenSceneGraph.
ArtCraft Entertainment have announced that Crowfall, their upcoming MMORPG, will make use of the Voxel Farm engine.
The Housing Warehouse in Ultima Online is down, this shortly after a housing-related change was released for Publish 89.
Shroud of the Avatar – Update of the Avatar #112 – Underworld Dark Elven Kinsman Buckler, Necropolis Dungeon, Verdantis Shardfall, 50k Backers, and More!
Cloud Imperium Games hosts people from Portalarium and OtherSide Entertainment for a look back at the Ultima Underworld games.
Andrew Owen has released the graphics tiles for U3.5: Pax Britannia in a format that can be imported as a skin for LairWare’s Ultima 3 port for OS X.
The latest screenshot from For the King shows off its combat system.
Linguistic Dragon plays a bit more of Ultima 4, and muses upon one particular feature thereof that is sorely lacking in modern games.
Rock, Paper, Shotgun catches up with Paul Neurath for a chat about Underworld Ascendant: “In the original Ultima Underworld, we were frustrated that we couldn’t render a full screen. Now, the platform is so...