Just Released: The “Ultima 9” Model Importer for Blender
A plugin for Blender that can import models and maps from “Ultima 9”, enabling them to be pipelined into other game engines.
A plugin for Blender that can import models and maps from “Ultima 9”, enabling them to be pipelined into other game engines.
An easter egg in “Serpent Isle” that has taken three decades to come to light.
A patch that replaces the Avatar’s green clothing in “Ultima 5” with red clothing.
Version 1.1 of this “Exult”-based remake of “Ultima 6” fixes a bunch of conversation bugs and adds the ability to sell to blacksmiths.
A Unity-based, faithful remake of “Ultima 6”.
It’s either the 1.0 release of a long-anticipated remake, or it’s never gonna give you up. Either way, you win.
A long overdue update on the progress being made on a voxel-based 3D engine for “Ultima 5”.
Brad Hannah has begun plotting out how to implement the dungeons in his Unity-based remake of “Ultima 5”.
Cambragol is rethinking the designs for the (physical) Quest Journal he plans to produce for his in-development “Ultima 4” expansion.
Iceblade has been working on another “Forgotten World” patch for “Ultima 9”.