Category: Ultima
Sanctimonia: Progress Report
Kevin Fishburne tweeted a few times over the weekend about the current state of his Ultima-inspired MMORPG.
New Gallery: Origin Systems in Softline
A profile of Origin Systems shortly after their founding, by Softline magazine.
The Final GAMBIT Looking Glass Podcast: Paul Neurath
MIT’s GAMBIT Game Labs series of podcasts with former key people from Looking Glass Studios ended a while ago, with a chat with Paul Neurath.
Ultma 3.5 Pax Britannia: Get the Manual!
Andrew Owen has released the manual for Ultima 3.5: Pax Britannia.
Interview with Raymond Benson
Raymond Benson got an early start in the games industry at Infocom, and joined Origin Systems after he and his wife moved back to Austin.
Ultima Return: NPC Portraits and Serpent Isle Memories
Sergorn Dragon has updated the Ultima Return website with some awesome new artwork by Andrea Fryer, as well as his thoughts on Ultima 7 Part 2: Serpent Isle.
The Dark Unknown: Time Dilation and Spell Durations
Goldenflame Dragon has been experimenting with time in the engine for The Dark Unknown, his browser-based, tile-based, Ultima-inspired RPG.
A Truly Fine Map of Britannia (Updated: Transparent Background Version)
What happens when someone who works for a GIS software company decides to model Britannia in some pro-grade geographical software? Only good things.
And Lest Ye Forget: Serpent Isle’s Original Design
The world design documents (read: hand-drawn maps) for the original plot of Serpent Isle have been moved into the Origin Gallery here at the Ultima Codex.











































