Tibby Does Montreal: Ian Frazier Joins the Mass Effect Team (Updated)
Ian Frazier, former lead designer of Kingdoms of Amalur: Reckoning and the head of Team Lazarus, has landed a new job at BioWare Montreal.
Ian Frazier, former lead designer of Kingdoms of Amalur: Reckoning and the head of Team Lazarus, has landed a new job at BioWare Montreal.
A high-detail heightmap of Britannia, useful for importing into 3D engines as terrain.
Paul Izod at Zero 1 Gaming has continued his retrospective look at the Ultima games, this time looking at Ultima 2.
In which we take a look at a bunch of games, including one with a number of Ultima 7 homages.
Scythifuge is toying with the idea of straying from the standard Ultima 7 palette in his future sprite editing.
EUO’s developers have done some balancing work on the various races featured in the game.
Scythifuge wants to unleash the full power of the Exult engine in his remake of Savage Empire. By which I mean: cold zones.
Browncoat Jayson, at The Digital Lycaeum, has posted the first articles in a new series examining the idea of canon.
Video from a preview DVD for Ultima X: Odyssey. This chapter of the DVD, really just an “extra content” piece, showcases over half an hour of gameplay.
The maps for the Ultima 6 Project, in both English and French, have been updated.
Some inspired soul has evidently decided to re-make Ultima Underworld using Delver, a Minecraft-like first-person RPG.