Ultima 3: Thirty Years Ago
Ultima 3 was released thirty years ago as of a few days ago. It inspired three decades of RPGs, Western and Japanese alike.
Ultima 3 was released thirty years ago as of a few days ago. It inspired three decades of RPGs, Western and Japanese alike.
Android ports of Exult, the cross-platform Ultima 7 engine, have existed for a while now, but Lanica Dragon has undertaken the effort of porting the engine to Apple’s iOS mobile operating system.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
slashgravatar has made a number of improvements and additions to Morgaelin, his Ultima 4-inspired demake of Ultima 8.
A somewhat Ultima-inspired fantasy RPG set in the Wild West, in development for the Apple II and Commodore 64.
Kevin Fishburne has continued to refine the architectural system in his PvE-focused, Ultima-inspired MMORPG, Sanctimonia.
An offshoot of the LRUM Project, this appears to be an attempt to create a “demake” of Ultima 8 using Ultima 4-era graphics.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
Goldenflame Dragon, in addition to fixing several bugs in his web-based tiled RPG, The Dark Unknown, has also launched a Facebook page for the game.
Rustic Dragon has posted the schedule for the Telethon of the Avatar, and has also begun the next phase of the intriguing table graphic in the Hearth of Britannia’s website footer.