Sanctimonia: GUI Elements, Solar Lighting, and More Sound Effects
Kevin Fishburne has made a number of refinements to Sanctimonia’s interface and sount effects over the last few days.
Kevin Fishburne has made a number of refinements to Sanctimonia’s interface and sount effects over the last few days.
Andrew Owen has identified a few issues in U3.5: Pax Britannia, which he aims to correct in the near future.
A novel utility for Windows that displays the levels from Ultima Underworld as a screen saver.
Back in 1990, with the release of Ultima VI, a select 10 copies of the game instead of the normal Orb of the Moons came with a special winning infinity or singularity amulet which...
Reggie C., blogging at Extra Lives, has penned a truly excellent retrospective of the entire Ultima series, spread across a number of articles.
The Digital Antiquarian has continued his retrospective look at Origin Systems and the Ultima games with a pictoral feature about Ultima 3.
Origin historian Pix remarks upon a remarkably frank admission made by Sierra in one of their InterActions publications.
In a fit of inspiration (or possibly insanity), Pix decided to restart Ultima 5 for the NES and finish it. And this time, he did.
Gamespot’s Jonathan Toyad attempts, in under seven minutes, to answer the question “What makes an Ultima game?”
An Ultima fan is having some issues getting through Avatarship, the Neverwinter Nights-based remake of Ultima 4.