Spam Spam Spam Humbug 112 – Ultima Forever Is Still Missed
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
Dino the Dark Dragon dropped another screenshot of his latest Ultima-inspired programming project, Wisps of Mantis, onto the Ultima Dragons group on Facebook a while back, along with some news of an impending demo...
Slashing Dragon has released the source code for his Ultima 6-like game engine, and is working hard on readying the first Milestone release thereof.
Matt Barton takes a look at what he calls the Silver Age of RPGs, and the role that the early Ultima games played therein.
The principle fan site for that other well-known series of games Origin Systems produced celebrates a significant milestone.
The El Somni Quas team have published a development diary, giving us a look at the creation of a small mining town.
After too long of an absence, we return to discuss some of the made-up languages that have appeared in video games over the years.
A review of Raph Koster’s postmortems, or as much of it as I’ve read at any rate.
It’s a collection of articles and essays about games he has designed or contributed to, including Ultima Online and Star Wars Galaxies.
There are some things that are better experienced in a…simplified form.
OKLABSOFT have released a sequel to their Ultima-inspired RPG, Lurking.