Slashing Dragon Examines the History of Ultimate Collector: Garage Sale
Take a trip down memory lane for a look back at Portalarium’s other notable game. The other one, not the poker title.
Take a trip down memory lane for a look back at Portalarium’s other notable game. The other one, not the poker title.
Ceres Games is building a “classic single-player RPG featuring a party-based character system and tactical turn-based combat”, and are attempting to crowdfund its development.
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
Dino the Dark Dragon dropped another screenshot of his latest Ultima-inspired programming project, Wisps of Mantis, onto the Ultima Dragons group on Facebook a while back, along with some news of an impending demo...
Slashing Dragon has released the source code for his Ultima 6-like game engine, and is working hard on readying the first Milestone release thereof.
Matt Barton takes a look at what he calls the Silver Age of RPGs, and the role that the early Ultima games played therein.
The principle fan site for that other well-known series of games Origin Systems produced celebrates a significant milestone.
The El Somni Quas team have published a development diary, giving us a look at the creation of a small mining town.
After too long of an absence, we return to discuss some of the made-up languages that have appeared in video games over the years.
A review of Raph Koster’s postmortems, or as much of it as I’ve read at any rate.
It’s a collection of articles and essays about games he has designed or contributed to, including Ultima Online and Star Wars Galaxies.