El Somni Quas: Lios Level Design Diary
The El Somni Quas team have published a development diary, giving us a look at the creation of a small mining town.
The El Somni Quas team have published a development diary, giving us a look at the creation of a small mining town.
After too long of an absence, we return to discuss some of the made-up languages that have appeared in video games over the years.
A review of Raph Koster’s postmortems, or as much of it as I’ve read at any rate.
It’s a collection of articles and essays about games he has designed or contributed to, including Ultima Online and Star Wars Galaxies.
There are some things that are better experienced in a…simplified form.
OKLABSOFT have released a sequel to their Ultima-inspired RPG, Lurking.
IronOak Games’ inaugural title, For The King, has been released. And it’s currently on sale for 20% off!
Grand Theft Auto 5 has out-grossed Peter Jackson’s The Lord of the Rings franchise. And we ask: why is it that we have such affinity for bad guys and anti-heroes?
A controversial claim, with an equally controversial qualification.
In which we discuss Shroud of the Avatar’s impending launch, and also hear (just a bit) how the game’s launch party went.