Do RPGs Require a Foozle?
Rowan Kaiser, writing at the Escapist, examines the small number of significant games that eschewed the typical RPG formula of presenting the character with a final boss or villain to fight.
Rowan Kaiser, writing at the Escapist, examines the small number of significant games that eschewed the typical RPG formula of presenting the character with a final boss or villain to fight.
I know more than a few of you reading this recognize the above computer, a Commodore 64, and in fact probably played your first Ultima game on said computer. [youtube http://www.youtube.com/watch?v=JWulIKrk4dc&w=630&h=350] These days, when...
I don’t know whether it was a glitch or intentional, but a couple of days ago I noticed that several articles from 2006 and 2007 had crept in to the GamesRader RSS feed.
The Smithsonian American Art Museum is hosting a new exhibit, entitled “The Art of Video Games”. And yes, there’s a bit of Ultima to be found in its presentation.
Part 1 of UO Forums’ interview with Jeff Skalski, Ultima Franchise Producer, was posted last night. Here’s a few choice quotes that might interest non-UO player Ultima fans: UO Forums: What is your full...
Legend of Grimrock, from Almost Human, is a dungeon-crawling RPG inspired (in part) by Ultima Underworld. And you can pre-order it now for 20% off what the list price will be!
After far too long a wait, GOG.com has released the fourth game in the Wing Commander series; Wing Commander 4: The Price of Freedom is available for the steal-of-a-deal price of $5.99 right now!