Back to Roots Update
JC has made progress decoding the dungeon data from Ultima 5, and implementing these dungeons in his Ultima-inspired game engine, Back to Roots.
JC has made progress decoding the dungeon data from Ultima 5, and implementing these dungeons in his Ultima-inspired game engine, Back to Roots.
Richard Garriott’s new company, Portalarium, has announced its next game: Ultimate Collector. It’s a game about garage sales, basically.
Sanctimonia has seen some impressive improvements, especially in the last month, now that Kevin Fishburne has been able to sort out a lingering personal issue that had been plaguing him and his project’s development.
Firstknight has sent along a handful of screenshots showing off some of the new rock and cave textures that the Beautiful Britannia team have implemented in Ultima 9.
I’ll be travelling today, so you all get a big list of links and the opportunity to talk about pretty much anything. Because that, Dragons and Dragonettes, is how we roll on this site....
The release date…well, the release month, at least…for the Skyrim Creation Kit has been announced!
Raph Koster links to, and comments on the inaccuracies in, a four-part video series that attempts to examine the history of MMOs, beginning with MUDs.
Jason Ely, former Origin Systems developer and author of the online tile-based RPG Elderlands, is looking for an artist to create a logo for said game.
Browncoat Jayson has resumed posting articles in his Ultima Developer Series at the Digital Lycaeum.
Richard Garriott argues that consoles — and console gaming, by extension — may well be doomed in light of the rise of mobile gaming and the power of mobile platforms.