“The Sosarian Paradox”: Roving Fog of War
Taking advantage of “Neverwinter Nights” engine features in a remake of an obscure spinoff of the “Ultima” series.
Taking advantage of “Neverwinter Nights” engine features in a remake of an obscure spinoff of the “Ultima” series.
Ideal Dragon has moved on to implementing Argentrock Isle in his ongoing “Exult”-based remake of “Ultima 8”.
It should have been obvious that the “Ultima” and “Monkey Island” games would make for a great crossover.
A remake of “Ultima 9” based on the “Bob White Plot,” using the Unity game engine as its foundation.
An unofficial port by “Ultima 2” to the VIC 20 by Aleksi Eeben.
An unofficial port by “Ultima 1” to the VIC 20 by Aleksi Eeben.
“Moonring DX” – a love-letter to the “Ultima” games by a former “Fable” developer – will be released on Nintendo Switch on Nov. 20th!
Glanestel Dragon has updated this “Neverwinter Nights: Extended Edition”-based “Ultima 4” remake to celebrate U4’s 40th anniversary.
Shattered Moon is once again stepping away from working on “Classic Ultima Online,” but has open-sourced the project in case someone else wants to continue working on it.
“Threat of the Trinity” is an expansive mod for the MS-DOS version of “Ultima 4,” released just in time to mark the base game’s fourth decade!
Forty years ago, “Ultima 4” changed the shape of western CRPGs forever.