“Ultima 7 Revisited” Adds Objects to the World
Anthony Salter has released another update for Ultima 7 Revisited, his 3D port of Ultima 7: The Black Gate. This time around, the major change is that objects — walls, doors, trees, but also moveable objects like chairs and equipment — get populated to the game world.
Ladies and Gentlemen, version 0.0.6 of Ultima VII Revisited is out now! This version adds object drawing to the world, as well as an object editor that you can use to play around with how they are drawn.
— Anthony Salter (@ViridianGames) March 21, 2024
Check out the video below for details on how the new stuff works!… pic.twitter.com/02zFH6CLD1
I know I keep saying this, but I'm just so happy with what I got done tonight! I figured out the "lift" mechanic and how to translate that to real 3D space, so now windows are in their frames and objects now show up on tables.
— Anthony Salter (@ViridianGames) March 29, 2024
One side effect is that I started seeing little… pic.twitter.com/WxROpl1E8E
Anthony also released a few images (and a video) of what this all looks like from a first-person viewpoint, mainly as an April Fool’s joke. It doesn’t look half bad, it must be said; one is reminded of Legends of Valor.
You can, as always, pick up a copy of Ultima 7 Revisited from Anthony’s website; it is now available as a “ready to run” package thereat, which means that it can also be obtained from the project entry here at the Codex.
The Salters — Anthony and his wife — are also apparently looking to move out of the state of Texas in favour of somewhat cooler climes as they move into their retirements; Anthony has organized a fundraiser to help them build up some funds for this. If you’ve enjoyed his work on Ultima 7 Revisited thus far, perhaps consider contributing.