So…Sierra Is Back, As Is King’s Quest

I put up a short post about the above teaser over on the WtFBlog, and noted in passing that the JavaScript for the suddenly-alive-again Sierra.com site included the ASCII-art words “King’s Quest” and “Geometry Wars” in a comment at the end of one file.

Since that time, it has been officially confirmed that Sierra has indeed been resurrected as a publishing label, and that the first two titles from the studio will be — yes — a new King’s Quest and a sequel to Geometry Wars.

Liverpool-based Lucid Games will be developing the Geometry Wars sequel, while Los Angeles-based The Odd Gentlemen will be developing the new King’s Quest title. In fact, they had a few things to say about their plans for the game on their company blog:

Today is a great day in the history of The Odd Gentlemen. We are ecstatic to announce that we are working on a new King’s Quest game. We are huge King’s Quest fans, and personally, it is my favorite game series of all time.

I grew up playing the games at my Uncle’s house, and still remember the joy of discovering you could type in “eat carrot,” and Graham would actually respond. The day when I solved the Cliffs of Logic before my Uncle could was an accomplishment I’m still proud of today. These games were brimming with wonder, humor, engaging puzzles, and delightful gameplay all wrapped up in a charming story for players of all ages to explore. We are proud to continue this tradition in a new and fully reimagined King’s Quest.

In the new story King Graham – revered as the greatest adventurer to ever live – shares his life’s adventures with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather.

No, this isn’t Ultima-related news…although the original Sierra On-Line did publish Ultima 2. But I figure if our friends at the CIC saw merit in reporting on it, then it’s worth a mention here as well.

Because the folks at the CIC make a good point in their report:

Sierra will apparently function as a type of quasi-publisher that will be primarily partnering with independent developers to bring classic franchises back to life. Sounds like a great business model to us! Come on EA, you’re already half way there!

They’re referring to EA’s Origin digital storefront, of course…and the point is a valid one. Like as not, the new King’s Quest will probably be modest in scope; The Odd Gentlemen is certainly not a thousand-strong, globally-distributed team, of the sort that makes the Assassin’s Creed games. Sierra is farming the game out to an indie studio.

But modest scope is perfectly acceptable if it means that a King’s Quest game that is faithful to that series gets released within a reasonable span of time, and for a relatively small budget (relative, that is, to the cost of other notable Activision titles in this day and age). Indeed, Ubisoft did something similar with Might & Magic X, which game was also reasonably well-received.

And that’s a point that EA should consider. It’s nice to hope for a full-scale, 100-hour AAA Ultima reboot, or a similarly grand Wing Commander reboot for that matter. But what if EA farmed out the Ultima IP to a plucky indie studio — or, heck, Obsidian — and let them build a modest-sized Ultima adventure — for PC! — on a modest budget? I mean, something on the scale of Ultima 6 wouldn’t be a massive undertaking for a competent development studio. And if it means that we can once again explore an interactive Britannia, and once again save the land from some peril…well, wouldn’t that still be a desirable end?

9 Responses

  1. I take the Sierra news with a grain of salt (since Activision is behind it). I don’t expect anything from EA either and can’t imagine they would do anything with what they gobbled up in the past. They seem to me like a huge vacuum cleaner in the 90’s and 2000’s that obliterated many development studio’s never to be seen again. At this point I can only see them releasing something as an app/tablet/phone game or some sort of game that involves milking money from people ala Dungeon Keeper.

    Sorry for the negative views, but that’s just the way Activision and EA have mostly been the last 20 years. Full of shite.

    • WtF Dragon says:

      Well, they aren’t views that lack for a foundation. Activision did as you say, as did EA. And both have made mis-steps since then. Ubisoft is similarly guilty of this.

      But Ubisoft did something different and surprising with Might & Magic X, even so, and it worked. As well, now there are things like Star Citizen proving the viability of the space flight sim genre once more, and games like Shroud of the Avatar and Pillars of Eternity (and, for that matter, Divinity: Original Sin) demonstrating that RPGs which manifest older-school attributes (albeit with more than a few modern trappings applied as well) have their place in today’s market too. Quest for Infamy comes to mind as well.

      These are things that happened…that are happening.

      And no, that’s not to say that EA will certainly sit up and take notice, and it’s not to say with certainty that the next King’s Quest won’t be a freemium mobile title. I don’t bet, but if I did, there’s certainly a not-insignificant chance that you’d end up collecting money from me at some point.

      But that, in turn, isn’t to say that we can’t hope for better. Certainly, broaching the topic periodically does no harm; if we do it often enough, someone might even take note. Conversely, if we never even discuss it, who would ever be able to take note?

  2. Sanctimonia says:

    I hope they hire whoever did the music for King’s Quest IV. Best soundtrack, ever.

  3. cor2879 says:

    I enjoyed some of the King’s Quest titles. The only ones that I played to completion were VI (my favorite of the series) and VIII (enjoyable, but pretty much universally reviled by diehard fans due to how much it deviated from the series formula).

    I don’t see this news as anything but positive for Ultima fans. If this catches on then maybe EA will jump on the bandwagon. Obsidian would be a great choice to make an Ultima game. I’d be happy even if it was a clone of U4 with moderately updated gameplay and graphics.

  4. I’m curious who exactly is working on King’s Quest.

  5. renaak says:

    I believe Obsidian will have their hands full for a short while creating games for their newly acquired Pathfinder license.

    http://paizo.com/paizo/news/v5748eaic9s92?Obsidian-Announces-Pathfinder-License