“Ultima: Exodus”: Three More Towns
Enlightenment Dragon’s “RPG Maker MZ”-based remake of “Ultima 3” is making great progress.
A custom, open-source medieval-style font that incorporates the various languages that feature in the “Ultima” games.
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
Another glimpse at what implementing “Ultima 8” using the “Ultima 7” engine looks like.
“Age of Singularity”, the Blender and Unity-based remake of “Ultima 6”, now has an official development website.
The “Ultima V Redux” project, now powered by the Ebiten engine, is moving ahead at what seems a much more rapid pace.
Brad Hannah is pivoting his “Ultima V Redux” project away from the Unity engine, in favour of the leaner Ebiten engine.
krokots has, at long last, released the source code for the “Ultima Underworld Editor” utility.
The English translation of the second volume of Andrea Contato’s “Video Games” series is doing well on Kickstarter, with just under two weeks left in its campaign.
Broadsword will be releasing the “New Legacy” shard for UO later this month, which will offer a number of new and revamped experiences for UO players.
Broadsword have announced that they are partnering with the developers of “ClassicUO” to produce an official upgrade for UO’s Classic Client.
The “Ultima IX Patches Project” team have been working on a number of bugs in the Moonglow and Paws areas of “Ultima 9”.
A set of eight “Ultima 7”-inspired synth tracks.