Ex-Interplay Fridays
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
The latest hotfix for Ultima Forever brings some significant adjustments (read: reductions) to the rate at which gear takes damage.
Paul Izod, whose Ultima retrospectives we have all been delighting to in recent months, is attempting to raise funds to build a school in Zambia.
Portalarium have released their second Unity Asset Kit for Developer+ Shroud of the Avatar backers. This time, it’s a kit of cave-related assets.
Richard Garriott and his father Owen, the only father/son American astronaut duo, will be giving a public interview about their experiences in space at a special Explorers Club event next week.
Shroud of the Avatar’s executive producer, MMORPG veteran Starr Long, will be speaking at the Captivate Conference in Austin in October.
In their fourth podcast, the Retronauts take a look at Ultima 4 and the concept of morality as a gameplay element.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
Carrie Gouskos, the producer for Ultima Forever, was interviewed by Capsule Computers recently, and had a bit to say about what is in store for U4E in the near future.
In an interview with Polygon, Richard Garriott gives us a tour of his recently-finished New York home. Despite being just sixteen feet wide, it is full of treasures and trinkets to rival even Britannia Manor.