Star Citizen Tops $12 Million

Cloud Imperium Games held a livestream event to bolster support for Star Citizen last week, and it seems that it was a smashing success overall. During the livestream, over $1 million was raised, pushing the crowdfunding total for the game over the $12 million mark.

Take that, Pebble Watch!

Of course, this just means that Star Citizen is going to get even better:

The $12 million achievement means that we will be building a professional sound studio, replacing the current home office used for Star Citizen’s sound recording. This will give the team access to professional voice talent and the ability to interact more directly with the team doing the sound portion of the game. It also means we’re going to push for Oculus Rift support in the upcoming hangar module…so line up those Rift pre-orders!

As well, the Cloud Imperium team have outlined additional stretch goals:

Will we still release the other star systems? The answer is yes, we’re going to continue to unlock these every $100,000.

$13 million

  • Additional flyable ship class: frigate
  • Command and Control Center – Supervise the battle from the deck of your Constellation, Idris or destroyer (class TBA) with advanced C&C packages that allow you to tie all of your ships together and assume central command from the 3rd seat.

$14 million

  • Hibernation Mode: for the explorers out there, we will add the ability to save and resume while you are out in space. When not in combat, power your ship down, hit the bunk, and exit the game safely until you can resume your journey.
  • Professional-quality feature-length “Behind the Scenes of Star Citizen” documentary film.
  • A fourth landout option on Earth! Where will it be? London? Berlin?

The Star Citizen crowdfunding machine shows no signs of stopping. Who knows? By the time the game ships, they could well have raised enough money to fund the Wing Commander movie all over again!