Shroud of the Avatar: Why A Dual-Scale World?
Portalarium have chosen to use a dual-scale map in Shroud of the Avatar. And now, they’ve explained why.
Portalarium have chosen to use a dual-scale map in Shroud of the Avatar. And now, they’ve explained why.
Several of the reward tiers for the Shroud of the Avatar Kickstarter campaign have been expanded.
In what we assume to be the first of a series, a “Developer Insights” article has been posted to the Shroud of the Avatar website.
Mitchell Hamilton has taken it upon himself to transcribe the first UStream session that Portalarium held for Shroud of the Avatar.
Xenerkes Dragon’s utility for modifying savegame files from the early Ultimas has had a needed DLL file added to it, and a Wineskin-wrapped version for OS X users is now available.
GOG have another great “Pick 5” sale, in which you can save up to 80% on a selection of titles.
Portalarium have published some clarifications concerning the single-player portion of Shroud of the Avatar.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
It has been out of action since the theme change, but the forum is once again open for discussions!